TrayGames provides all of the backend and client infrastructure your games need,
with servers hosted in multiple geographic locations around the world. The
overall system has been designed for reliability and rapid expansion. New
servers can be brought online in minutes, not days. Our APIs make it possible
for isolated developers and small teams to completely develop their game client
and server and then deliver it to us for deployment on the network in a single step.
This will allow developers to publish multi-player games without having to worry
about multi-player infrastructure, leaving them to do what they do best - work on
great games.
The Internet, and particularly broadband, coupled with the increasing willingness
of people to adopt online purchasing, gives us the ability to publish online, and
thus, dramatically reduce the cost of publishing a game. By reducing the cost we
also reduce the risk so TrayGames is able to publish all sorts of creative games
and pass on a much greater percentage of the income on to the developers than typical
publishing models.
Our mission is to build a great community of developers hand-in-hand with a great
community of players.