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TrayGames is forging a new space in online communities.

All Multi-player.

All 'pick up and play'.


TrayGames provides all of the backend and client infrastructure your games need, with servers hosted in multiple geographic locations around the world.  The overall system has been designed for reliability and rapid expansion.  New servers can be brought online in minutes, not days.  Our APIs make it possible for isolated developers and small teams to completely develop their game client and server and then deliver it to us for deployment on the network in a single step.  This will allow developers to publish multi-player games without having to worry about multi-player infrastructure, leaving them to do what they do best - work on great games.

The Internet, and particularly broadband, coupled with the increasing willingness of people to adopt online purchasing, gives us the ability to publish online, and thus, dramatically reduce the cost of publishing a game. By reducing the cost we also reduce the risk so TrayGames is able to publish all sorts of creative games and pass on a much greater percentage of the income on to the developers than typical publishing models.

Our mission is to build a great community of developers hand-in-hand with a great community of players.